Mutants & Masterminds

Now is the Time for Heroes


This page includes information specifically being used for a chronicle that I am running on Friday nights. This section is CONSTANTLY BEING UPDATED. There is some incomplete information here. Anything that looks complete probably is. Anything that seems to be missing information likely IS.

SETTING & FLAVOR STUFF

SETTING SUMMARY

Elements used from The Incredibles universe with additions from Sky High and the Super Unicorn Games Meta-4 setting. Sort of Silver Age with bronze plating.

TIMELINE

Events up until now, and where it is going.

LEGISLATION

What laws are being put in place to prevent history from repeating itself?

GOVERNMENT ORGANIZATIONS

The NSA, MASCED, and a few of the other branches of the government working for, against or with meta-humans.

WATCHTOWER ENTERPRISES, INC. Watchtower Enterprises, Inc.

Once a supplier of super-technology to the government and to super heroes, then the larges employer of supers, now what are they doing?

RULES & OTHER CRUNCHY STUFF
Characters The Alliance

Meet our heroes ... The Alliance. Also meet other noteable characters in the game.

M&M 1.9?

I use primarily 2nd Edition, but there are aspects of 1st Edition that I much prefer. And of course, House Rules are a must in any game system.

Villains & Minions

Villains and Minions that have been previously encountered. This may include re-write information for villains in existing sourcebooks to comply with my rules.

Technology & Equipment

"Honey, where's my super-suit? Where is my super-suit!?!"